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Showing posts with label Retrospectives. Show all posts
Showing posts with label Retrospectives. Show all posts

Wednesday, July 23, 2014

Pizza Power & Nunchaku Nostalgia: Revisiting The TMNT Part 2 - TEENAGE MUTANT NINJA TURTLES II: THE SECRET OF THE OOZE (1991)

Following the spectacular success of the inaugural Teenage Mutant Ninja Turtles movie the only thing that could have prevented a follow-up was the apocalypse. There was much more money to be mined from Turtlemania, by golly, and New Line Cinema and Golden Harvest were understandably eager to milk Eastman and Laird’s fantastical creations for all they were worth. Fast-tracked to open slightly less than a year after the first, the $25-million-budgeted second picture saw a major overhaul of the cast and behind-the-scenes crew – notably actors Elias Koteas, Judith Hoag and Corey Feldman, director Steve Barron, co-writer Bobby Herbeck and editor Sally Menke – and, in response to backlash over the violence and edginess of the original, was envisioned as a lighter, goofier adventure more reminiscent of the animated syndicated series. The censors and parents groups may not have won the battle of 1990, but they were certainly going to win the war. 

The resulting effort, Teenage Mutant Ninja Turtles II: The Secret of the Ooze, was a respectable hit when it opened March 22, 1991, eventually bringing in $78-mill at the domestic box-office. While a noticeable decrease in ticket sales from the characters’ cinematic debut, it’s crucial to remember that these were still the days when the law of diminishing returns was a common reality for franchises, as audiences, and frequently creative ambition, dropped off with each successive instalment (that said, James Cameron’s Terminator 2: Judgment Day would arrive just four months later and lay waste to summer movie competition; an omen of the blockbuster business model of future days to come). So, even if the telltale warning signs that Turtle Fever was beginning to break were obvious, the sheer volume of cash generated by tie-in merchandise and ancillary profits no doubt had the studio’s money men as giddy as the series’ enthusiastic young fans.

Picking up mere hours after the radical reptiles victoriously celebrated to the pulsing beat of Spunkadelic’s insanely infectious “9.95,” Secret of the Ooze sees Leonardo (Mark Caso, voice by Brian Tochi), Michelangelo (Michelan Sisti, voice by Robbie Rist), Donatello (Leif Tilden, voice by Adam Carl), Raphael (Kenn Scott, voice by Laurie Faso) and Splinter (Kevin Clash) without a home, seeking refuge in the comfortable domicile of their trusted TV news reporter friend, April O’Neil (Paige Turco). Tranquility doesn’t last long, however, as the Shredder (Francois Chau, voice by David McCharen) climbs out of the city garbage dump and sets about seeking vengeance. Reassembling the deadly Foot Clan, the vicious villain and his grunting sidekick Tatsu (Toshishiro Obata, voice by Michael McConnohie) fix their sights on TGRI, a local scientific corporation in the midst of a massive environmental clean-up effort, stealing a glowing canister of the same neon green goo that created our heroes 15 year prior. Soon, two more mutants - snapping turtle Tokka (Kurt Bryant, voice by Frank Welker) and wolf Rahzar (Mark Ginther, voice also by Frank Welker) - are tearing up the city and it’s up to the squabbling bro’s, alongside new friends Professor Jordan Perry (David Warner) and pizza delivery boy Keno (Ernie Reyes Jr., promoted up from Donatello stunt double) to win the day. Again.

Compared to the Turtles’ genuinely engaging introductory chapter, which thrived on its basic comic-book storytelling, tight character dynamics, catchy best-selling soundtrack and bouncy energy, Secret of the Ooze is a pretty significant disappointment and, beyond the still effective Jim Henson Creature Shop work, doesn’t really hold up at all anymore. Exhibiting a crippling case of Sequelitis, shamelessly rehashing story beats (Raph storms off and is captured again!) and jokes (“I made another funny!”) to minimized effect, and slackly directed by Michael Pressman (the auteur behind The Bad News Bears In Breaking Training, making his return to the (sorta) big leagues after a near decade-long stint in TV), Teenage Mutant Ninja Turtles II is a mostly empty experience, long on slapstick action and cornball jokes, yet short on thrills, visual oomph, imagination or narrative coherence. It’s the kind of opportunistic, poorly constructed “product” that the 1990 picture fought not to be, talking down to its kid target market – there are literally two scenes where the Turtles’ origin is recited – and offering absolutely nothing for their parents to engage with. Remember Casey Jones and April’s playful romantic back-and-forth sessions? Nothing like that here. The adult characters are pretty much MIA this time around, with the exception of Professor Perry, who isn’t so much a character as an exposition robot. Too bad the flirted-with-but-abandoned plot-twist that he had a Krang-like Utrom alien living in his abdomen never came to fruition. That would have at least made him interesting.

There’s no shortage of evidence proving that entertainment intended for children can be smart, innovative, dazzling and bold. Secret of the Ooze is none of those things. The comedic, weapon-free fight scenes – modelled on the Three Stooges, who are paid homage – slingshot between harmlessly watchable to awkwardly shoddy. It’s impossible to watch the woefully flat sequence in which the Turtles and the Foot play Keep-Away with a chemical canister in Perry’s office (a really cheap-looking set), surfing on chairs and engaging in acrobatic combat, and not feel a little sad for all involved. And what about that climactic mêlée in the oh-so-square sounding Dockshore Club? In any other movie, a scene where your main baddie gets blown out the window by a keytar would be jarring. Here, it seems like a logical progression.

A big part of the problem with Teenage Mutant Ninja Turtles II is the utter lack of danger. Competent filmmakers can communicate stakes and the severity of an antagonist’s threat no matter the tone, genre or intended audience. Pressman ain’t the guy to try. Tokkah and Rahzar (who looks like the towering Muppet Sweetums) needn’t necessarily be made terrifying or hyper-aggressive to appear as formidable adversaries. Perhaps a touch of weird Universal Monsters otherness, or a display of destructive powers more impressive than a couple toppled telephone poles would have helped. Frankly, the creative team needed to justify the exclusion of beloved troublemakers Rocksteady and Bebop - who Eastman and Laird allegedly vetoed despite studio wishes – for these new heavies, and they sure don’t try very hard to do so. Yes, the well-known “Mama!” moment is cute and playfully undercuts the tension of the scene. Problem is, once that tension is dispelled it doesn’t ever return. Hence, their defeat in act three becomes a campy afterthought, not a true test of courage and ingenuity.

And the less said about Shredder 2.0, the better, as he’s become a neutered buffoon, weighed down by comically huge Dark Helmet-like headgear, totally robbed of menace and brutality. Even his ominous arrival in the first act is merely a blatant rip-off of the shot from Tim Burton’s Batman where Joker’s bleached hand emerges from the Gotham harbor. To be fair, though, it must be admitted that his eventual hulking Super Shredder form is suitably deadly. Now, if only something remotely cool had been done with it…

Most of the problems plaguing Secret of the Ooze can be traced to the screenplay, by returning scribe Todd W. Langen, which often makes no sense. We’re told it’s been 24 hours since the Shredder swan-dived into that fateful garbage truck, yet the Turtles behave like they’ve been going stir-crazy at April’s place for quite a while, and there are huge stacks of pizza boxes everywhere. Did they rescue Keno from thieves mere hours after barely surviving a grueling run-in with their arch-nemesis and his army of thugs?

Over on the bad guy side, Shredder, upon reemergence, shoots down the idea of rebuilding the Foot in favor of revenge (okay…), only to hold tryouts for new recruits a short while later (maybe Tatsu is really the brains behind this operation). He also determines April is the key and has embedded a particularly problematic character named Freddy (Mark Doerr) in her news crew. When did he do this exactly? During the first flick? How long has he been there?! April appears to know him fairly well, after all. Whatever becomes of this mysterious figure? He just disappears after giving April a stern message. Should we assume he was beaten up with the rest of his gang in the climax? Forget the secret of the ooze, tell us the secret of Freddy instead!

This shambling script-level incompetence carries over to the characters, as well. Previously, Raphael had an emotional journey, with a recognizable start and end. In Part II there are no character arcs to speak of! Ostensibly this is Donatello’s time to shine – he’s the one eager to explore their origin and plays a key role in the science stuff – though no attempt is made to develop his personality. Around the mid-point he expresses to Splinter his frustration that their birth was an accident. The wise rat sensei offers up a brief, tired fortune cookie saying and the scene ends, never to be referenced again. As for the other three, they now act out their single traits to occasionally annoying extremes (Leonardo is noticeably much whinier). As for Keno, he serves little function, outside of a sadly wasted subplot where he sneaks into the Foot’s base with Raphael, and then runs away. Reyes Jr. is a gifted martial artist and a lousy actor, popping in and out of the story to little fanfare when convenient, with minimal dialogue. Casey Jones, he is not. Even his exit is halfhearted, marked by Michelangelo quickly yelling “later, Keno dude!” over his shoulder while walking out the door to take on Shredder. Which, come to think of it, is still a more impressive send off than anything ol’ Professor Perry receives.

Movies like Teenage Mutant Ninja Turtles II: Secret of the Ooze serve as a sobering reminder of how nostalgia can cloud the mind with delusion; blinding us to the obvious flaws of our personal childhood cinematic favorites. There’s some amusement to be had in once more seeing the Turtles being brought to life (and doing backflips!), or Splinter acting as a bow-and-arrow-wielding sniper, but these brief moments of amusement can’t mask what a rushed, hackneyed nothing Pressman and company churned out. Let’s remember: this is a picture that is remembered predominantly for a stilted performance of the terrible “Ninja Rap” by Vanilla Ice. It would have been far more appropriate, however, if the lyrics had instead just endlessly droned “No ninja, no ninja, no…!”

Turtle-tastic Tidbits:

Bad-guys Beaten: 80

Most Tubular Takedown: Leonardo’s swords-in-the-ceiling kick is pretty great, but Donatello wins the movie with his sweet multi-kick/sommersault/head-kick combo during the Dockshore Club scuffle.

Pizzas Consumed: By the Turtles: 3. However, 19 slices are eaten by various New Yorkers during the opening credits.

Best duderific comic dialogue:

Donatello: “The perimeter's quiet.”

Leonardo: “Yeah, a little too quiet.”

*Donatello knocks out two Foot soldier guards*

Donatello: “Well, that was easy!”

Leonardo: “Yeah, a little too easy.”

Donatello: “Look! It's Raph!”

Michelangelo: “Yeah, a little too Raph.”

Direst duderific comic dialogue:

Donatello: “Hey, is this gonna work?”

Michelangelo: “Is, like, Schwarzenegger hard to spell?”

Sagest Splinter Wisdom: “Remember: the true ninja is a master of all things. A master of his environment. A master of himself.”

Most Menacing Villain Line: Shredder (to Tokkah and Rahzar): “Go ahead. Attack me if you will. When it is over, you will call me Master!”

Uncomfortable Adult Humor: Keno, shot down by a girl who tells him to “dream on, dweeb,” snarks back “Okay, and when I do I'll dream of someone a little thinner.” Keep it classy, kid.

Grade: 1.5 Cowabungas out of 5

Monday, July 14, 2014

Pizza Power & Nunchaku Nostalgia: Revisiting The TMNT Part 1 - TEENAGE MUTANT NINJA TURTLES (1990)

When it high-kicked its way onto silver screens on May 30, 1990 Teenage Mutant Ninja Turtles was less a movie than a momentous event, the inevitable apex of a global craze that had been gathering steam for six years. Originally created by indie comic creators Kevin Eastman and Peter Laird in 1984 as an adult-oriented spoof of popular titles such as “New Mutants,” “Daredevil,” “Cerebrus” and Frank Miller’s “Ronin,” the colorful characters became an instant crossover phenomenon after fledgling Honk Kong toy company Playmates snagged toy rights and CBS began airing the syndicated animated TV series. In no time turtle fever was a very real condition infecting a generation of children, fuelled by an endless supply of action figures, video games, breakfast cereals, Mirage and Archie-produced comic books, etc., and the demand for a live action motion picture adaptation was positively frothing. The ensuing effort, a modest 13.5-million-budgeted venture between then-independent studio New Line Cinema (aka “The House that Freddy Krueger Built”) and Golden Harvest – the HK production company behind martial arts classics featuring Jackie Chan and Bruce Lee, among others – was an instantly adored success story, grossing a tubular $135 million dollars at the domestic office and just over 200-mill worldwide. No matter which way you slice it, that was a lot of green in those days.

Perhaps not surprisingly, the movie proved less popular with critics and parents groups, who dismissed it as unimaginative crass commercialism, and railed against its dark tone and surprisingly edgy action. And they were not alone. Playmates, concerned by the public outcry and fearing controversy aimed in their direction, refused to manufacture toys based on these new cinematic versions of their top-selling moneymakers. Meanwhile, over in the UK, the censors (longtime adversaries of the TMNT cartoon) took scissors to the film, removing all signs of nunchuks and toning down the half-shelled combat. But, as so often proves the case, the negative press had very little effect (in the short term, that is…), and the target audience was free to revel in the flick’s 93 carefree minutes of wisecracking, sewer-surfing, Foot soldier-stomping fun over and over and over again.

The story of Teenage Mutant Ninja Turtles, ingrained within the DNA of most children of the 1980s, is simplicity personified; New York has become plagued by a mysterious band of ninja thieves called the Foot Clan, who operate under the iron-clad rule of the fearsome Shredder (physical performance by James Saito, voice by David McCharen). After relentless reporter April O’Neil (Judith Hoag) exposes the group she becomes subject to intimidation and attacks, bringing a quartet of unlikely reptilian defenders into her life. Alas, these unlikely squabbling heroes, consisting of group leader Leonardo (David Forman, voice by Brian Tochi), party animal Michelangelo (Michelan Sisto, voice by Robbie Rist), science wiz Donatello (Leif Tilden, voice by Corey Feldman(!)) and surly loner Raphael (Josh Pais), are quickly targeted for elimination and run out of town by the vicious criminal empire, which kidnaps their dear rat sensei, Splinter (voiced by Kevin Clash). However, with the aid of hockey mask-wearing vigilante Casey Jones (Elias Koteas), and a troubled youth named Danny (Michael Turney), our weapon-wielding protagonists find the strength within themselves to win the day, save their master and celebrate in style with plenty of (Domino’s©) pizza.

Viewed 24 years after the hype has quieted, with a new Michael Bay-headed itineration waiting in the wings, it’s amusing how strangely innocent and harmless director Steve Barron’s original Teenage Mutant Ninja Turtles now seems. Contrasted against current kid-oriented action films, both good (Marvel’s output) and bad (Transformers, G.I. Joe), that bombard the senses with sequences of dizzying, wall-to-wall effects and cacophonic sound, the sight of Donatello acrobatically skateboarding down a darkly lit sewer pipe to a bouncy synth score, smacking attackers in the skull with his staff, seems positively quaint and old fashioned. We’ve come a long way, baby!

Although Tim Burton’s bank-breaking hit Batman, which arrived just one year earlier, was an obvious influence aesthetically, the film doesn’t strive to adopt that flawed milestone’s hyper-convoluted and occasionally muddled story structure – a sadly common trait in modern blockbuster scripts. Instead, it tells a remarkably economical, breezily energetic (the tight, punchy pace can be attributed to the invaluable cutting skills of Sally Menke, Tarantino’s late, great editor, making her Hollywood debut) and disarmingly sweet story of brotherly love, the bond between fathers and sons and the need for family, dressed up with roundhouse kicks and katana blades. It may not be high art, or stellar family entertainment exactly, nonetheless it remains undeniably charming, funny and often kinda exciting.

Coincidentally, it has also become something of a time capsule. Alongside the same year’s The Witches, this film was one of the final productions to be graced by the legendary Jim Henson, who succumbed to a bacterial infection just two weeks prior to release. His Creature Shop was responsible for bringing the titular anthropomorphized amphibians and Splinter to life, and it’s remarkable how life-like, endearing and expressive their efforts prove. Blending puppetry, bulky animatronics and actors in suits, the team managed the impossible by crafting fantastical creations that are convincingly credible both still and in motion, as evidenced throughout the clever fight sequences. There’s a tactile authenticity to them; they look and feel like (bizarre) denizens of our world, and, miracle of miracles, are never unpleasing to the eye or jarring. They are genuine works of movie magic, that – through no shortage of care, sweat and thought – are capable of impressive range (watch the sensitive reunion scene between Leonardo and a reawakened Raphael in a bathtub and try to disagree), and serve as a memorable final note for Henson’s astonishing career to go out on, just three short years before Jurassic Park would stomp into theatres and officially usher in the digital age.

The movie also marks the beginning of the end for cinema’s two-decade-long love/hate affair with New York City as a dangerous hub of urban decay. At the time of release, the metropolis was experiencing its highest violent crime rate – over two and half times the 2012 stats - in recorded history, largely due to a catastrophic crack epidemic, and that fear, griminess and pessimism colors much of Teenage Mutant Ninja Turtles (never mind that it was mostly shot in North Carolina). Nowadays the film’s depictions of gloomy, foreboding subway stations, ugly crumbling buildings coated with graffiti and empty night streets dominated by roving youth gangs are wildly at odds with our impressions of the Big Apple. And though there are certainly plenty of artistic liberties being taken with this 1990 representation, it ultimately serves as an entertaining, evocative reminder of just how negatively the media and outside observers once perceived the pre-Giuliani cityscape.

While Teenage Mutant Ninja Turtles, thus far, seems mostly significant for signaling the end of noteworthy eras, it did help play a valuable role in setting a certain standard for future cinematic superhero tales. Despite Richard Donner’s sensational Superman in 1978 and Burton’s aforementioned Batman, the infant genre would take time to find its legs – until 1998’s Blade or 2000’s X-Men, depending on who you ask – and the picture deserves props for its low-key efficiency. Skillfully weaving its silly mythology and multiple outlandish personalities into a basic, easily accessible narrative, Barron and writers Todd W. Langen and Bobby Herbeck accomplish something of a wonder with minimal fuss. Well aware they were making a children’s flick, they admirably refuse to pander or water down the material’s overt weirdness; cleverly nailing all of the necessary details (compare the goofy, engaging exposition found in the April-narrated opening or Splinter’s old kung fu movie-toned stories to the countless frantic info-dump scenes found in current summer tentpoles) without forsaking their irreverent tone or stalling out. This is very silly stuff, and it’s nice to see it being respected, not condescended to like, say, 1987’s Masters of the Universe, which was “reimagined” as a derivative Star Wars riff. Sure, the film is naïve and a bit archaic when placed against today’s bumper crop of costumed crimefighter epics but it continues to be one of the few genre forebears still worthy of remembrance.

Of course, it’s also just a good, lively time at the movies. Nicely blending the gritty, pop-culture-skewering toughness of Eastman and Laird’s Mirage Comics adventures and the wackier Saturday morning cartoon into a consistent, unified whole, Barron and crew’s endeavor succeeds significantly on the strength of its personalities. Few would credit our butt-kicking brothers with having multi-dimensional personalities, however damned if the writers don’t milk their single notes, and intentionally dorky verbal sparring sessions, for everything they’re worth (with the possible exception of Donatello, who feels a little lost function-wise), never breaching into the realm of insufferableness. Raphael, all pent up discontent, attitude and frustration, remains the most compelling – who couldn’t, at some point in their younger years, relate to his impotent anger – and is the only turtle with a recognizable character arc, yet doesn’t stand in the way of everyone getting their own big moments to shine (gotta love Michelangelo’s show-stopping pre-clash nunchuk demonstration, or Leonardo leading a meditative fireside séance with Splinter’s Jedi force ghost).

The amiably vanilla Hoag, saddled with the thankless, albeit crucial, role of remaining a neutral presence and selling the illusion of her foam and latex costars, brings enough pep and warmth – sort of a Margot Kidder lite - to ground everything in (magical) reality. It’s too bad she didn’t stick around for the sequels, honestly. She’s especially engaging opposite Teenage Mutant Ninja Turtles’ secret Han Solo-ish weapon; rascally, rough-around-the-edges Elias Koteas as the cricket bat-swinging Casey. Fashioning an attention-grabbing performance from B-movie material, the character actor slyly runs away with every single one of his scenes (note his silently comedic shrug upon encountering a chained up Splinter) and leaves you wanting more. Though he wound up going the less conventional career route, with intense turns in pictures such as Cronenberg’s Crash, Malick’s The Thin Red Line and Egoyan’s Exotica, his star-quality charisma is impossible to deny here.

So what doesn’t work quite as well anymore? For starters, the threat of the Foot Clan now seems oddly inconsistent. Given their seemingly tightly-honed operation, and the ease with which they track down and nab Splinter, it’s a little dubious that it takes them so long to confront the turtles. And why doesn’t anyone try to pursue them once they escape to April’s cottage in the woods (do none of these delinquent kids drive? What about Tatsu? No Shreddermobile?!)? For all of the script’s strengths, occasionally the logic falters. Because he’s such a magnetic presence, it’s easy to forgive the lack of motivation behind Casey Jones joining the cause, although we probably shouldn’t. And, as enjoyable as the pop-culture references can be, there are some serious groaners on display. Arguably the worst offender is Raphael’s rooftop A Streetcar Named Desire Stanley Kowalski impression, which transpires during a key emotional point in the story, and just couldn’t fall flatter.

That said, quibbles aside, Teenage Mutant Ninja Turtles hasn’t lost its ability to trigger small bursts of adrenaline straight to the brain once the killer soundtrack kicks into gear and the fists start flying. Sincere in its cheerfully shallow aim to wow legions of kids with cornball humor, hyperactive hijinx and martial arts mayhem, director Barron and his team deliver enthusiastically and single-mindedly, injecting enough adult-friendly humor along the way to bridge the demographic gap. Almost two-and-a-half decades since making the leap to celluloid, these dudes continue to abide. Righteously.

Turtle-tastic Tidbits:

Bad-guys Beaten: 118

Most Tubular Takedown: Mikey and Donatello’s crowd-pleasing nunchuk demo/flying bo staff double hit combo.

Pizzas Consumed: 2. One delivered to their sewer home by a bewildered Domino’s © delivery man, and a second in the form of leftovers at April’s pad. A potential third is deemed inedible due to its liberal topping of “penicillin.”

Best duderific comic dialogue:

Donatello: "Good thing these guys aren't lumberjacks."

Michelangelo: "No joke. The only thing safe in the woods... would be the trees!"

Direst duderific comic dialogue:

Donatello: "Bossa Nova!"

Michaelangelo: "Dude, 'Bossa Nova?'"

Donatello: "Chevy Nova?"

Sagest Splinter Wisdom: “Possess the right thinking. Only then can one receive the gifts of strength, knowledge and peace.”

Most Menacing Villain Line: Shredder: “You fight well... in the old style. But you've caused me enough trouble. Now you face: the Shredder.”

Uncomfortable Adult Humor: Casey Jones reacting to being called claustrophobic by threatening “You want a fist in the mouth?! I’ve never even looked at another guy before!”

Grade: 4 Cowabungas Out of 5  

Thursday, June 30, 2011

Cinematic Consumption - DEATH WISH V: THE FACE OF DEATH

Death Wish V: The Face of Death (or, according to the fine print on the cheap DVD art, "Faces of Death") begins as all films should: with abundant footage of naked models getting dressed intercut with shots of Charles Bronson strutting like Tony Manero down the streets of New York to terrible dance music. Now, you may think gratuitous nudity in the credits is shameless, but don't worry! It all serves a valuable purpose. See, Bronson's character is going to a fashion show overseen by his girlfriend, Olivia (Lesley-Anne Down). Hence, director Allan A. Goldstein isn't aiming to titillate, he's trying to educate by giving us a fly-on-the-wall documentary-like glimpse into the daily realities of this swanky industry. Besides, who are we to question the man's art? Who are we...?

Ultra-classy opening aside, though, The Face of Death is a pretty shoddy affair. Despite being released in 1994, you would be forgiven for thinking it was a straight-to-video cheapo cash-in from the previous decade (which is surprising, as I was always under the impression that any movie featuring a "Special Guest Appearance" by Saul Rubinek must cost a king's ransom). The cinematography is flat and grungy, and I'm not sure the production ever bothered to hire anyone to cover art direction. Although, someone must have dreamed up that bizarre clothing factory warehouse, which came complete with an acid pit and a high-speed conveyer belt that leads into a wood chipper. Are these things common in clothing factories? They must have some mighty insane workers comp cases.

This fifth Death Wish instalment opens with Bronson's vigilante architect Paul Kersey (whose face really does, at this point, resemble the Grim Reaper) settled down in happy domesticity. He has a hot fiancé 30 years his junior, and a soon-to-be stepdaughter (Erica Lancaster) who adores him. But, because the universe loves making a cruel cosmic joke of the poor dope, happiness is again violently taken away from him. His lady love's sadistic (and impotent!) mobster ex, named Tommy O'Shea (Michael Parks - dependably loopy), finds out Olivia is planning to rat him out to the feds. So, to dissuade her, he orders flamboyant, dandruff-plagued hitman Freddie Flakes (Robert Joy) to dress in drag and smash the poor woman's face into a mirror. Repeatedly. Then, just to be a jerk, he waits until she's recovered and returned home before showing up and shooting her off the roof.

Kersey is shattered, obviously, and demands to know why the law hasn't busted O'Shea yet. They put on their sad faces and tell him they've been trying for - wait for it -16 years! Since that's an unacceptable amount of time to spend failing to arrest a man who frequently murders people in broad daylight in front of dozens of witnesses, the ass-kicking senior citizen tells the cops to take a flying leap, grabs his gun and sets out to kill his enemies in wildly over-the-top ways. A task which he accomplishes swimmingly.

Following the series' previous bombastic entry, The Crackdown(!) - in which Kersey killed approximately 1,692 bad guys - The Face of Death is remarkably subdued and more in tune with the first film. It's nowhere near as good, but there is a conscious effort made to make its hero's battle more small-scale and personal. O'Shea really only has a small handful of goons so, instead of wall-to-wall shoot-outs, the film's runtime deals primarily with the outlandish scenarios Kersey concocts to send his foes screaming into the nether. Poison cannoli, anyone? Or, better yet, how about death by exploding remote control soccer ball? (Speaking of which, did those actually exist? Why would you want a remote control soccer ball? You can't kick it because that would damage the circuitry, and the novelty factor would be remarkably short-lived.) Of course, it all ends with a gun battle in the clothing factory. Gosh, I hope someone remembered to put a lid on that acid pit...

The glorious excess of the villain deaths are The Face of Death's greatest strength, as well as it's most crippling weakness. They're easily the most entertaining part of the movie, but they are so ludicrous that they completely null the film's attempts to be taken seriously. It all results in a tonal mess of a motion picture that, while more watchable than a couple of the other sequels, doesn't congeal into anything of particular worth. After 20 years of wishing gruesome death on the guilty, Death Wish V finally sees Paul Kersey limping off into the sunset. And boy, oh boy, does he ever look tired.

2 out of 5

Thursday, June 23, 2011

Cinematic Consumption - DEATH WISH 4: THE CRACKDOWN

Death Wish 4 may just have the sweetest subtitle of all time: The Crackdown! Because Charles Bronson is "crackin’ down" on crime. Get it? And, since this 1987 film has the aging tough guy singlehandedly winning the war on drugs, it has a double meaning! Down with crack, kids, or crazy ol' Uncle Charlie will shoot you in the face with a grenade launcher! Wait, I'm lost. How did this series get to this point? Wasn't the first one a fairly sombre character-driven revenge drama? Doesn't rapidly mummifying Paul Kersey - architect by day, vigilante by night (except, of course, when he's just being a vigilante 24/7) - usually focus his attention on street punks, rapists and purse-snatchers? How did he suddenly come to star in a hilariously over-the-top-and-down-the-other-side generic mob war shoot 'em up in the Canon Group Pictures mould.


Oh, right, because Death Wish 4 WAS made by Canon, those fine purveyors of crappy-looking, cheesy 80s action extravaganzas, such as Cobra and Missing in Action, who never produced a film in which a villain shuffled off the mortal coil quietly. Indeed, people die horribly in The Crackdown. At one point, a dope dealer gets shot a half-dozen times by a sub-machine gun and turns, arms swinging wildly, and runs headfirst through a car window. That's dedication! Another baddie gets his noggin smashed through an exploding television, is thrown across a room, flips right over a 15-story balcony and lands facedown on a limo windshield. To quote the amazing Spunkadelic: I give it a 9.95!

The film even opens brilliantly! A nameless blonde woman is walking to her car in a darkened parking lot (Is there any other kind?). Nervous, she gets into her vehicle and fumbles with the keys, trying to start the car. It won't start. She looks up to see a shadowy figure nearby wearing nylon over his head. She panics and tries the ignition again. Nadda. She raises her head and now there are two goons patiently watching her. Once more, she freaks and turns the key. Bupkis. Whoa, now there are three goons standing there. What's with these guys' weirdo showmanship? After one last futile attempt she surveys the parking lot. The three men have utterly vanished in the span of two seconds. Or have they?! Suddenly they break through her windows, drag her out of the automobile and begin to slap her. But then Kersey, resembling Marvel’s the Punisher, steps out of the darkness. He blows away two of the assailants and chases the third down, capping him in the back. As he turns over the corpse, he sees his own face staring back at him! Kersey awakes with a jolt. It's all a dream! Obviously, it means that Kersey's quest for vengeance is going to consume his soul, right? Like Luke Skywalker in that magic tree on Dagobah? Wrong. It's never referenced again. Pretty cool opening, though, huh?

Following the silly teaser, we're reintroduced to Chicago's finest anti-hero, who's back in the architecture game and dating clueless investigative reporter Karen Sheldon (Kay Lenz). Her daughter Erica (Dana Barron) is a sweet young teenager with a promising aptitude for architectural design. Surprise, she's doomed! After ingesting too much nose candy, the girl flatlines. However, before Kersey can drag out his killer hobo clothes, he's recruited by Nathan White (John P. Ryan - who looks like Dick Van Dyke crossed with John Carpenter), a millionaire press baron who also lost a child to drugs. He hires Kersey to kill the town's two warring cartels, and supplies him with explosives, Uzis and assault rifles (Revolvers are sooo 1970s!). Soon, Kersey is wiping out powder merchants left, right and center - and making zero attempts to remain inconspicuous.

Whoops, almost forgot: At the same time, Karen sets out to write a damning expose of Chicago's drug scene. Or something. Don't worry about paying close attention. The movie drops this sub-plot after about 5 boring minutes.


Death Wish 4: The Crackdown was one of the last pictures directed by the J. Lee Thompson, helmer of the original Cape Fear and The Guns of Navarone. Seems his waltz with genius was pretty short-lived, as he spent most of the 70s and 80s half-heartedly overseeing junk like King Solomon's Mines, Battle for the Planet of the Apes, Firewalker and the forgettable Bronson clinkers Avenging Angels and Kinjite: Forbidden Subjects. I wish I could say The Crackdown was a final grasp at glory, but it really, really isn't. There's a climactic shoot-out at a roller disco, for the love of Pete!

All beating up on the picture aside, I'd be lying if I said I didn't slightly enjoy Death Wish 4. It's a dopey reminder of the half-witted, cartoonish action flicks I spent my teenage years consuming by the dozen. How can you not smile at a film that makes explicit reference to a villain having a "highly-trained baritone singing voice," and then never features a single scene of him bellowing a tune? Or a film which depicts a 66-year-old man being talked into a limousine by an evil chauffeur, locked inside, then given enough time to watch the goon walk up the road to another car and drive away, sit for a minute in desperate contemplation, try all the doors, shoot out a window, crawl through the opening and, finally, dive away before the vehicle explodes? So, in essence, if you want to watch a trashy movie so stupidly violent it'll give you a bad case of the giggles, you need to get down... with THE CRACKDOWN!!!

2 out of 5

Wednesday, June 08, 2011

Cinematic Consumption - DEATH WISH 3

Death Wish 3 is not a good movie. In fact, it is - perhaps unsurprisingly - a pretty terrible one. However, unlike the vile second franchise entry, this flick figures out its tone from the very beginning and rides it out to the bitter, hilarious end. No one comes out of the film smelling rosy, but I'll be damned if I didn't laugh my fool head off throughout.

The fun continues as eternally cursed architect Paul Kersey (Charles Bronson) returns to his former hometown of New York. Now, you'll be forgiven for thinking the city looks a little odd, as the picture was shot in London. Which looks nothing like New York. At all. Rather, the entire film almost seems to unfold at the same bombed-out location where the finale of Saving Private Ryan took place; all mountains of debris, crumbling brick buildings and poorly-maintained, empty streets. Populating the town is roughly thirty sadistic gangland punks and about a dozen mournful citizens (the latter of which trudge, shoulders slumped and heads down, solemnly along the sidewalks waiting to have their grocery bags knocked out of their hands or purses stolen - an occurence which takes place every 5 mins or so in the movie.) I hate to blame the victim, but when you're outnumbered by bloodthirsty psychopaths who attack you on a daily basis, it's probably high-time to wise up and peruse the real estate ads.

Anyhow, Kersey shows up at an old friend's house, only to find him savagely beaten. After his final side-splittingly operatic death rattle, the cops bust in and arrest the baffled former vigilante. But all is not as it seems. Dimwitted police chief Shriker (Ed Lauter) - whose office looks like it was constructed in an elementary school classroom - decides that the old gun-wielding lunatic is the lesser of two evils and sets him loose, with a plea that he keep the cops informed of his activities. Which he promptly doesn't. Soon, the gang starts picking off saintly locals and Kersey is pressed back into action. By the end, the entire "city" is at war, as smiling old folks and shopkeepers, following the senior citizen ass-kicker's noble example, take up arms and blow every single facepaint-wearing hoodlum to hell. It's the ultimate NRA wetdream.

Yesterday, I made no attempt to hide my disgust for Death Wish II (Notice how the roman numerals disappeared with this chapter? Too bad. I really prefer uniformity in my movie titles), yet I had an ironic blast with this installment. Returning director Michael Winner has made an amusingly  moronic campfest, full of ludicrous ultraviolence, phony sets and plenty 'o  kroovy, that never for one moment convinces the viewer that it's transpiring in anything resembling the real world. This is Bronsonland, dammit, and it's a deliriously silly place to be, where everyone dies oh-so-spectacularly and youths dress like Billy Idol's reject back-up band. Even the horrific violence against the elderly is forgiveable as - on-screen - it's committed solely on overweight stunt men in embarrassing wigs. In fact, the only depressing element of Death Wish 3 is having to watch Martin Balsam, the great character actor who appeared in Psycho, Cape Fear and 12 Angry Men, cash a paycheck.

Actually, come to think of it, the love story between Kersey and a ditzy public defender (played badly by Deborah Raffin, who was 32 years younger than Bronson. Ick.) was pretty freakin' grim to endure too.

The Death Wish franchise is beginning to remind me of a far less awesome version of the Rambo series. The first is an effective character piece, while the follow-ups devolve into carnage-strewn blast-o-ramas. Does this mean that Death Wish 4: The Crackdown or Death Wish V: The Face of Death (Obviously, I can't stop now!) will manage, like 2008's Rambo, to unite the opposing strengths of the first and later films and create a satisfying whole?  Honestly, I ain't holding my breath.

1.5 out of 5

Tuesday, June 07, 2011

Cinematic Consumption - DEATH WISH II

What an utterly revolting pile of rotten celluloid this is! Whereas 1974's Death Wish, while hardly a great movie, was at least an intriguing, straight-faced character study of a peaceful man driven mad by urban decay and a gruesome attack on his family, this sequel wallows into the muck and asks us to celebrate it's irredeemable qualities. I'm no prude when it comes to shocking or disturbing subject matter, but this flick left me desiring a hot shower.

Taking place 2 years after the first film, Charles Bronson's Paul Kersey has put his vigilante ways behind him - a character change that makes little sense given the original's ending - and is once again living a peaceful life as an architect, lovingly supported by his radio reporter girlfriend Geri (Bronson's former flame Jill Ireland). One day, while out at a fair with Geri and his mentally traumatized daughter, who still hasn't recovered from her sexual assault in the first film, he's accosted by a group of colourfully garbed punks (including a very young Laurence Fishburne in stupid pink sunglasses) who steal his wallet. Kersey chases them off but, in an act of revenge, the nogoodniks break into his house and savagely gang rape and murder his latina housekeeper. Then, when Kersey returns home, they knock him out and kidnap his daughter and rape her too. After she's killed - courtesy of being impaled on sharp fence posts (Seriously!) - Kersey moves into a hovel, dresses as a homeless man, and sets out to even the score.

On a B-movie level, Death Wish II could have worked. Sure, it's trashy stuff, but there's no reason that it couldn't have been fun in a cheesy exploitation movie kinda way. However, returning director Michael Winner seems unsure of how to move away from the grim seriousness of his first instalment. He tries for over-the-top cartoonishness in his treatment of the teen thugs - who are about as threatening as the gangs in West Side Story - and Bronson-delivered violence, but uncomfortably revels in the unnecessarily prolonged scenes depicting horrific violence against women. No breasts are left unbared, and all dignity is out the window as Winner lingers sadistically on ever scream, plea for mercy and choking sob from his on-screen victims. Even worse, the rape of Kersey's handicapped daughter is bizarrely shot so as to be erotic, which is, frankly, intolerable. By the time the third such scene rolled around, I loathed Winner and his dubious filmmaking morals far more than the utterly laughable criminals.

Then, after thirty or so minutes of this torture, we're supposed to cheer as Kersey ploddingly wanders around town gunning down the guilty. But, personally, I was so disgusted with the film, that I just watched, bored and numb, waiting for the 88 minute runtime to reach its welcome end. Even Bronson seems embarrassed to be associated with the project, and does little more than smirk, squint, stalk and shoot. Death Wish II isn't just a bad film; it's a loathsome and stupid one.

1 out of 5

Friday, June 25, 2010

Another Summer in Amity: 35 Years of JAWS, Day 5: JAWS: THE REVENGE

As unthinkable as it seems now, there was a point in time when a fourth Jaws film seemed like a good idea to someone. How and why is hard to determine, but it would seem that Universal decided, a few years after the release of Jaws 3-D, that the cracks in the franchise were repairable and that audiences would be game for another installment involving the Brody clan’s increasingly preposterous ongoing war with enormous man-eating fish. Apparently, the studio decided to scapegoat the third entry for the diminishing returns of the series, and felt it necessary to essentially ret-con the SeaWorld-tastic events of the past and return to the peaceful, sleepy town of Amity once more. After all, how could the public resist such a tempting cinematic treat?

Supervising the resurrection of the great beast was Joseph Sargent, helmer of hits like The Taking of Pelham 1 2 3 and the Burt Reynolds’ fave White Lightning, who’d transitioned into the television industry by the dawn of the 1980s. He would be both directing and producing the project, dubbed Jaws: The Revenge, and bringing to life a script by Michael De Guzman, an untested feature-film-writer who had previously penned two episodes of the Steven Spielberg-created NBC series Amazing Stories. Seemingly aware of where the property had gone astray, Sargent decided that it was imperative the new movie be character-based and continue the story developed over the course of the first two chapters.

Hence, Lorraine Gary was hired to reprise her role as Ellen Brody, while Lance Guest - of Last Starfighter fame - was signed to play her eldest son Michael, and Michael Caine as her dashing devil-may-care romantic interest. Purportedly, Roy Scheider was also asked back so he could be served up to the shark as an appetizer in the flick’s opening scene. Shocking as it may seem, he was able to resist the lofty offer and instead the script was altered so that Sean Brody (nasally Mitchell Anderson – light years away from Jaws 3-D’s douchey cowboy John Putch) would be the sacrificial victim.

Following a bumpy production period in Martha’s Vineyard, Nassau and the Universal back-lot, Sargent was forced to reassemble his cast and crew to reshoot the ending of the film following disapproving test audience feedback – a complication which would wind up preventing Michael Caine from accepting his Best Supporting Oscar for Hannah and Her Sisters in person (He later joked that though he never saw the results of his hard labor, he had “seen the house that it built, and it is terrific!”). When Jaws: The Revenge was at last unleashed onto the unsuspecting populace on July 17th, 1987 it was met with a hailstorm of harsh critical barbs and middling box-office, grossing just 20-million domestically and 31-million in foreign ticket-sales. Routinely named one of the worst films of all time, the film ultimately proved to be the final devastating blow for the franchise – as well as Joseph Sargent’s motion picture career - and a source of ironic hilarity for untold numbers of bad movie fans. On a more positive note, though, it also inspired a seriously addictive NES game and a brilliant Richard Jeni comedy routine.

The epic saga that is Jaws: The Revenge begins in picturesque Amity Island around Christmas time. While children sing heart-warming carols in the chilly open air, Chief Sean Brody (Anderson), who has followed in his now-deceased dear dad’s law-keeping footsteps, is called to investigate an errant log floating in the harbor. But no sooner has the poor sap hooked the chunk of timber than his entire arm has disappeared down the cavernous maw of a gigantic great white shark. In precious little time, the rest of his gnarled form follows suit. Did the evil animal create the wood-y diversion to catch him? (No, seriously, did it? I still have no idea) Well, crazy old lady Brody thinks it did, much to the concern of surviving son Michael (Guest) and his artist wife Carla (Karen Young). So, to cheer up the grieving matriarch, the couple invites her back to their home in Nassau, where Michael and his colleague Jake (Mario Van Peebles) are conducting research on conch snails for a Marine Biology PhD project. Flying them there is Hoagie (Caine), a mysterious pilot with a live-for-the-moment mentality and an astonishing tolerance for listening to hysterical middle-aged women spout screwball theories about ocean-dwelling carnivores.

However, apparently eager to back up Mrs. Brody’s claims, the colossal finned culprit has made the speedy journey from the east coast of the USA to the Bahamas in about two days. That is one determined fish! Rather than reunite itself with Ellen, though, the bulky creature reveals itself to Jake and Michael, who, rather recklessly, decide to abandon their trivial sea-snails in favor of secretly studying the predator instead (Maybe I’m wrong, but I don’t think PhD research grants quite work that way…). Despite not telling anyone of their covert research mission, Mrs. Brody senses something is wrong and is plagued by visions, nightmares and sepia-toned flashbacks to events which she wasn’t actually present to witness (The novelization states that this is due to the shark being controlled by a voodoo witch doctor, but the film isn’t quite so clear or boldly off-the-wall).

Possibly bored of swimming around doing nothing for weeks on end, the shark finally makes its presence known, interrupting the public unveiling of Carla’s latest dangerous-looking, jagged metal statue, and chowing down on a banana-boat-riding extra. Her deranged beliefs confirmed, Ellen hijacks Michael’s sailboat in order to feed herself to the shark – a loony plan which Michael, Hoagie and Jake justifiably disagree with and attempt to prevent. After attaching some sort of tracker thingie to the monster, Jake is killed (or not, depending on the version you’re watching) and the remaining trio ram the mast of the boat into the inexplicably-roaring shark causing it to spontaneously explode. We’re then treated to a recycled clip from Jaws showing its corpse sinking to the ocean floor. Then the Brody family lives happily ever after. Well, except for Sean Brody, what with the being dead and all.

Taken as a stupid whole, Jaws: The Revenge is like the most unbearable type of fan-fiction (I should know, I wrote an awful Jaws 5 outline when I was 11); assuming that a great sequel story can be made by simply ripping off the original’s most iconic scenes and inserting random obscure references to please the die-hards (Both Mrs. Kintner (Lee Fierro) and Amity council member Mrs. Taft (Fritzi Jane Courtney) have brief cameos sitting in Ellen’s living room) Although Sargent and De Guzman obviously worship Spielberg’s 1975 smash, their fawning reverence is like an anchor weighing their movie down, preventing it from being its own unique entity. Consider the father/child mimic scene, which was a heartfelt, poignant moment in Jaws, and is replicated here between Michael and his daughter Thea (Judith Barsi) almost shot-for-shot. Whereas the first film used the scene as a character-driven emotional release, introducing it at the precise time it was needed, Revenge just plunks it in haphazardly during a listless gap between shark incidents. Rather than engage in thoughtful, organic storytelling with multi-layered individuals, the film plays like an abbreviated series of perfunctory story beats that have no real aim or purpose beyond barely filling up three acts.

Even though the picture is intended to be thrilling adventure tale, the shark is almost a non-entity during the run-time and nothing exciting or interesting really happens to the characters. Instead, Jaws: The Revenge plays like a really dull soap opera in which everyone carries on tedious expository speeches and exhibits stereotypical movie behavior in order to cause badly-written crises and arguments to occur. How else to explain Michael and Jake’s idiotic behavior regarding their deadly science project? If your brother had recently been devoured alive, would you really take part in unprotected dives with a visibly hostile predator? Especially after it’d already come close to killing you once? And wouldn’t it be a wise idea to warn local authorities that there’s an aggressive man-eater in the vicinity? Lord knows, banana-boat woman would probably have benefited from a small word of caution.

Sargent occasionally tries to spice up the suffocating dreariness with a few inconsequential shark encounters, but he’s working with a robot that wouldn’t be out of place at a Chucky Cheese restaurant. It moves drunkenly, has a coarse plastic complexion, emits laughable guttural groans and is often quite evidently suspended above the water. At one point, you can even see a cable pulling it. Whereas Spielberg and Szwarc understood the limitations of the mechanism, Sargent shoots it from every possible angle – frequently altering its scale in the process - and has it commit physically impossible acts such as remaining stationary and standing on the tip of its tail in the water. It’s never scary or menacing, rarely appealing and almost always distractingly phony. Arriving a dozen years after the original design, one would have to be as nutty as Mrs. Brody to consider this progress.

In the end, Jaws: The Revenge is little more than a pathetic, whimpering finish to a once endearing film series. Although I don’t think that it was Sargent’s primary intention to cheaply manipulate the audience by calculatingly exploiting their fondness for the first Jaws, his under-baked, soggy final product seems to indicate otherwise. Rather than accomplish its sole objective of keeping the profitable Universal’s property afloat, Revenge sends the entire franchise spiraling into the same blackened abyss previously reserved for inert, decimated shark carcasses. Given the direction it was headed, perhaps its best to just be thankful for a speedy mercy killing, no matter how unintentional.

Shark Bites:

Shark-tality Count: 2 or 3 (depending on the version) – Sean Brody, Banana boat woman, Jake (Current DVDs feature this character surviving, while some theatrical cuts and TV versions end with him taking an exploratory dive down the shark’s gullet.)

Best Toothy Kill: Sean Brody, I guess. You’d think that having such a low-kill count would at least inspire the filmmakers to put some effort into the measly few they have. Sadly, you’d be sorely wrong. Certainly Brody’s actual death is nothing to write home about, but it’s elevated a bit by being crosscut with children singing Christmas carols. Oh, the cruel irony of it all.

Worst Toothy Kill: Jake. His survival in certain versions is utterly moronic, but his demise is no better. His death is intended to have a similar impact as Quint in Jaws but any drama is annihilated by the shark inexplicably standing on its tail and the Jake clumsily tripping ass-backwards off the ship’s mast.

How the Shark Finally Bites It: (Also depending on version) Ummm... I’m not exactly sure. It’s hit with the mast of the Brody clan’s sail-ship and detonates without warning or cause. One cut of the flick just features the shark being impaled (which is still goofy but at least sorta makes sense visually) whereas the other requires a team of analysts working around the clock JFK-style to decipher.

Climactic Words to Chew On: Courtesy of a pointless sepia-toned flashback, we once again get to hear Chief Brody utter his classic “Smile you son of a...” Needless to say, the impact is considerably dulled.

Shark-splosion Rating (Out of 10): Impaling demise: 3.0, Random explosion demise: 1.0

Overall Film Rating: 1 out of 5

Thursday, June 24, 2010

Another Summer in Amity: 35 Years of JAWS, Day 4: JAWS 3-D

Originally, during their development of a Jaws 2 follow-up, executive producers Richard D. Zanuck and David Brown had a very different plan in regards to the direction a third series’ entry should take. The duo were of the opinion that audiences would no longer be able to accept the premise of yet another shark arriving in Amity at all seriously, so the film best not either. Their cracker-jack plan? To produce a spoof film, along the lines of Young Frankenstein or Airplane!, called Jaws 3, People 0. The duo were so certain that this was the correct approach that they hired on Animal House producer Matt Simons and commissioned National Lampoon writers John Hughes (Yes, that John Hughes!) and Todd Carroll to conjure up a script.

However, Universal, not pleased to see that its high-banking tent-pole property was being turned into an ironic joke, shut down the production and fought for a more conventional threequel. This clash of opposing ideas ultimately led to Brown and Zanuck abandoning the project altogether, and the studio turning the fishy franchise over to exec producer Alan Landsburg (responsible for such masterworks as Porky’s II: The Next Day and Tarantulas: The Deadly Cargo), who nabbed up Guerdon Trueblood’s story outline - which involved a shark becoming trapped in a lake after a poorly-navigated migration – and handed it off to series scribe Carl Gottlieb, Legend of the Lone Ranger screenwriter Michael Kane and author Richard Matheson (Yes, that Richard Matheson!) for expansion and polishing. It’s unknown how many versions of the script were cranked out, or which lasting elements came from which writer, but Matheson has been quoted as saying that the final screenplay as we know it was essentially cobbled together by uncredited studio script doctors.

Although Zanuck and Brown had briefly flirted with employing helmer Joe Dante - whose cheeky 1978 B-movie Piranha had proved to be a cult hit - their dismissal led to this tantalizing possibility evaporating into thin Hollywood air. Instead, the studio chose to seat Joe Alves, the franchise’s capable production designer, who also oversaw second-unit shooting on the first sequel, in the director’s chair, with a stipulation that the film be shot for 3-D so as to compete with popular trashy horror flicks like Friday the 13th Part III. While none of the original cast was expected to reprise their roles, Roy Scheider allegedly ran screaming towards Blue Thunder just to ensure that he’d be unavailable if Universal came a-calling. Instead, the lead was handed over to an unknown, named Dennis Quaid, who would play Chief Brody’s all grown-up son Michael, with support coming from Bess Armstrong, newcomer Lea Thompson (Just two years shy of Back to the Future) and recent An Officer and a Gentlemen Academy Award-winner Louis Gossett Jr.

Released under the oh-so-cheesy moniker Jaws 3-D on July 22nd, 1983, the water-logged effort (Which, to be fair, did have a really wicked teaser trailer) would end up generating just under half the worldwide box-office of Jaws 2, bringing in 45-million US and 42-million overseas. Though not a financial disaster by any means, it was readily apparent that the series had slipped out of the cultural zeitgeist and was unlikely to recover it’s once illustrious status. Just to further hammer home this point, at the close of the year the flick would garner five Razzie nominations,
for film, director, screenplay, supporting actor (Gossett Jr.) and newcomer (the movie’s two dolphin sidekicks). This, of course, would have little bearing on the regrettable decision to green- light a fourth film a few years later.

Abandoning the calm environs of Amity Island, Jaws 3-D transplants the aquatic action to balmy Orlando, Florida, where none-too-bright businessman Calvin Bouchard (Gossett Jr.) – who, judging by the actor’s tenuous accent, may or may not hail from New Orleans – is opening up a colossal new SeaWorld(™) theme park. Folks, this park has it all; an Undersea Kingdom decorated with hokey mechanical eels and tentacles, a water show featuring trick-skiers in lederhosen performing a human pyramid, a pair of wacky dolphins named Cindy and Sandy and a plausibility-busting 35-foot man-eating great white shark. Obviously that last attraction isn’t an intentional addition, but its present nonetheless, alongside its cute lil’ 10ft off-spring, and making short work of greasy-looking maintenance workers and inept coral robbers. Thank the heavens, then, that Philip FitzRoyce (Simon MacCorkidale) is on the scene! He’s a hotshot British photographer/hunter who feels the best method of dealing with the problem is massacring the beast on live television for publicity. While logic would seem to dictate that most media outlets and animal protection groups would be rather upset by a high-profile zoo murdering a protected animal for entertainment purposes, Bouchard is a dope, so he’s fine with the deal.

Enter the sole voices of reason: Kathryn Morgan (Armstrong), a senior biologist eager to contain and study the creature, and Michael Brody (Quaid), her boyfriend and the park’s engineer, who mostly stands around and does nothing. Oh, a cowboy-hat-wearing Sean Body (John Putch) is also kicking around, alongside his barfly professional-skier girlfriend (Thompson), but they don’t really add much to the already convoluted equation. After Kathryn and FitzRoyce capture and sedate Jaws Jr. during an unnecessarily dangerous night-hunt, the biologist attempts to nurse it back to health. But Bouchard wants moolah, dammit, so he puts the sick shark on public display. Where it promptly dies. This ensures that Momma Shark is officially pissed and she begins attacking the Undersea Kingdom, to woefully unsatisfying effect. FitzRoyce, ever the wannabe hero, attempts to lure the creature into the pump system, but brings along rope that’s about as strong as a wet noodle. Hence, he winds up mashed to a pulp. In a confusing last-ditch crack at saving the day, Michael Brody does some high-stakes welding, which proves pointless when the shark, shortly after, attacks the underwater control-room holding himself, Kathryn and Bouchard. All is looking grim until they notice FitzRoyce’s arm flopping around the behemoth’s maw, still clutching a grenade. Utilizing a rudimentary hook, they pull the pin and KA-BLOOEY!!!, the shark dies, Cindy and Sandy celebrate in high-pitched dolphin fashion and Bouchard vanishes without a trace. The end. Or is it?

Jaws 3-D is a pretty terrible movie, albeit a pretty terrible movie that’s strangely watchable. Indeed, there is so much camp on display that it makes for a thoroughly amusing “Bad Movie Night” choice. From the laughably ludicrous 3-D effects themselves (Not only do we get eternity-length shots of dead fish, butchered arms and cartoony-looking sharks, but also Pussy willows and plastic tri-pronged spears!) to the painfully awkward acting and wretched dialogue (Bouchard: “Well, you know, uh, it's that old shark screen, the bubble screen. You know, shark's don't like that. It's what they call, uh, marine segregation”), you’re guaranteed a solid 99-minutes of incompetent hilarity. To take it a step further, I’m even going to declare that if you don’t collapse into a spastic bundle of giggles during the climactic scene where the great white “smashes” through the glass barrier protecting the control-room, you, sir or ma’am, have no soul!

It’s generally acknowledged that the shark grows more and more fake-looking with each installment, and this film truly doesn’t disappoint in making the once fearsome predator resemble a taxidermy patient. Rarely moving at all, the creature inches along at a crawl in almost every scene it’s featured in. Whereas, in the first two entries, there was brutality and speed to its attacks, in Jaws 3-D the gilled antagonist looks logy and disinterested in prey; snacking only on those stupid enough to virtually crawl into its yawning oral cavity. It also swims backwards multiple times, which recalls crucial information given in Deep Blue Sea dictating that sharks simply can’t perform such an unnatural feat.

Certainly a large part of the blame for Jaws 3-D can be pinned on Alves (he, unsurprisingly, never directed again), whose efforts feels slack and mechanical, but the whole enterprise reeks of studio interference. It is fairly obvious that no one involved in making the movie had any real enthusiasm or inspiration for doing so other than a chance at raising Universal’s bottom-line. The tension is long gone, the players cut-rate and dull and the attack scenarios wholly unimaginative (Minus FitzRoyce’s gloriously goofy demise). Heck, even the score by Alan Parker (No, not that Alan Parker!) feels workmanlike and lifeless – a sad successor to the mighty John Williams. You know there’s something rotten in the aquarium when even the iconic Jaws theme can’t quicken your pulse an iota.

At the time, Jaws 3-D marked a new low for the franchise; a crass attempt to copycat the slasher genre with a giant fish and outrageous technological gimmickry. Gone was the attention to characterization and drama that made the first and, to a lesser degree, the second, compelling suspense pictures. Ultimately, despite boasting a gargantuan killer bearing hundreds of dagger-edged chompers, this third Jaws picture couldn’t be more toothless.

Shark Bites:

Shark-tality Count: 5 – Shelby Overman, Two black-clad coral-thieving morons in a dinghy, Philip FitzRoyce, Anonymous SeaWorld control-room tech guy.

Best Toothy Kill: Easily FitzRoyce. For all of its innumerable descents into awfulness, “Jaws 3-D” at the very least gives us something new in the kill department: a POV fatality from inside the shark’s gullet. The results are both riotously corny and insanely cool.

Worst Toothy Kill: I gotta go with Shelby Overman’s death by stupid montage. I’d probably be more willing to forgive its terrible staging if it didn’t end with a craptastic shot of the muscular, porn-moustached welder’s arm “floating” in eye-scraping 1980’s 3-D.

How the Shark Finally Bites It: Conveniently positioned hand grenade – still gripped in FitzRoyce’s cold, dead hand, no less - lodged in the creature’s throat.

Climactic Words to Chew On: As the entire finale is filmed underwater, in silence, we only get a few rather underwhelming breathing sounds and gurgles.

Shark-splosion Rating (Out of 10): 4.0 (Extra point added for silly-looking shot of shark’s jaws flying towards audience.)

Overall Film Rating: 1.5 out of 5

Wednesday, June 23, 2010

Another Summer in Amity: 35 Years of JAWS, Day 3: The Top 5 Coolest Foreign JAWS Posters

Obviously, as a motion picture, Jaws is packed to the gills with iconic characters and moments. Whether it be Brody facing down the shark with only a shotgun and an oh-so-slim chance of triumph, or Quint, atop the Orca’s viewing platform, quietly whistling in the twilight, the images contained within the film have left an indelible stamp on not only the psyche of movie-fans around the sphere, but also on the language of cinema itself. Heck, consider how many times you’ve seen Spielberg’s virtuoso Vertigo-esque dolly-zoom shot of Brody’s stunned reaction to Alex Kintner’s death recreated by other filmmakers (You can put Spike Lee, alone, down for at least a dozen tries).

However, outside of the film, and all the wondrous details and artistry contained within its taut 125 minutes, one would be remiss to not acknowledge Jaws’ remarkable one-sheet poster design. Created by artist Tony Seiniger, who updated and tweaked Roger Kastel’s very similar Bantam books paperback cover, the artwork has appeared on an endless parade of shirts, collectible cups, trading cards and novelty art (I have a 3D sculpt of it hanging over my bed). It’s was also retrofitted for every subsequent sequel’s ad campaign. Ultimately, Seineger and Kastel’s contribution to the property has been, in many ways, crucial to the continued success in the marketing of the classic.

Over the course of my many years of fandom, and while doing research for this 35th anniversary event, I’ve encountered a number of foreign theatrical posters that eschew the traditional art-work in favor of something stranger, riskier or more experimental. Hence, it seemed like a fun idea to gather some of the more outstanding efforts for your perusal and enjoyment. You’ll no doubt note that only the first two films are represented by these choices, but this is only because, beginning with Jaws 3D, Universal seemingly abandoned the multiple-concept approach and simply used the same artwork in all markets. A true pity.

Nonetheless, here are my Top 5 Coolest Foreign Jaws Posters:

5) Jaws (Thailand Version) – Although fairly close to the American original, I have to admit that I’m somewhat tickled by the overhead images featured on this work. It looks almost as if the fearsome aquatic predator is being confronted by an extremely vengeful and colorful storm cloud, or perhaps is having a particularly unsettling nightmare about the events of the film (Presupposing, of course, that fish dream). That said, it’s terrific to see the Orca featured and Brody’s bloody-machete swing (Nitpick: it should have been Quint wielding the weapon) is totally bad-ass and oddly reminiscent of the many slasher film posters which would follow. On the whole, this design is a bit busy, but nicely captures the romanticized sense of adventure that the movie so thrillingly captures.

4) Jaws 2 (Polish Version) – What’s scarier than a great white with one set of razor-sharp teeth? How about one with two alarming sets of razor-sharp man-mashers? Taking the film’s title amusingly literal, this design, rendered by Edward Lutczyn, could almost boast the tagline “New shark. Twice the bite.” Come to think of it, how much cooler would it have been had the bather-chomping star resembled this creation? Perhaps toxic waste could have been the culprit... Okay, now I’m engaging in absurd fan-wankery, but there’s no arguing that this poster – though seriously weird – would look pretty damn nifty hanging on your wall.

3) Jaws (Czech Version 1) – Though a movie-goer could easily be forgiven for having absolutely no idea what Zdenek Ziegler’s abstract one-sheet is advertising, it’s definitely an awesome artistic interpretation of a shark feeding frenzy. The swath of bright red blood, mixed with the choppy depictions of a furiously vicious predator, is pretty breath-taking, and nicely echoes the frantic brutality of the film’s gruesome attack scenes. It’s too bad the credits at the bottom weren’t printed with the little more flair, but the image is so visceral and eye-catching that I almost don’t care.

2) Jaws (Czech Version 2) - Geez, what’s in the water over there in Czechoslovakia? And why can’t there be a little of it over here? Another impeccable attempt at illustrating the energy and feel of the film, this poster, by an uncredited artist, is far less emotion-driven and intense than the previous version, and more fitting in regards to the shark’s coldly methodical, instinct-driven approach to survival. The blood-in-the-water motif is again vibrantly prominent but I’m actually more intrigued by the shark’s placement on the poster; just a hair away from vanishing from the scene. Very much in keeping with the strike-and-retreat behavior of the on-screen leviathan, I’d have to say.

1) Jaws (Polish Version) - I unabashedly adore this one-sheet, designed by Andrzej Dudzinski, and would love nothing more than to find an affortable copy of my very own. Again, the violence of the attack is front and centre, but the otherwise tranquil nature of Amity is perfectly encapsulated in this portrayal. The frothy, churning sea, offset against the more uniform, gentle waves, and the rich, untouched greens of the surrounding cliffs? Gorgeous. The ominous, never-ending expanse of dark blue ocean stretching out into oblivion under the striking sunrise (or sunset)? Captivating. Even if I didn’t have any idea what this poster was advertising, wild horses couldn’t prevent me from buying a ticket to find out. It’s just that effective and mesmerizing.